Moquela x64 (Quaternion Modeling System)

Moquela x64 was rewritten to take advantage of the new generation of 64-bit computers now on the market.

Moquela x64 uses the OpenGL library to display quaternions and other quad types as 3D objects.    

Features of Moquela x64:

  • Getting Started Tutorial
  • Quad objects can be created and edited with fractal parameters, or generated randomly
  • Supports all QuaSZ x64 fractal types (including "Custom Quad" and Mandelbulb types), built-in formula set (200+ formulas) and formula parser
  • Import fractal data from QuaSZ x64, Hydra x64, and Cubics x64.
  • Fractals are automatically converted to Wavefront .obj files which can be scaled or rotated in "real" time
  • 3D object exports:
    • Wavefront object format [OBJ]
    • Smooth Triangle mesh [POV]
  • Up to ten figures can be combined into one composite model
  • RSK composite
  • Choice of built-in textures or bitmap [BMP, JPEG, PNG] texturing
  • Integrated AVI video routines allow easy morphing and rotating between key frames
  • Frame buffer format to edit, load and save movie templates [MOV]
  • Context help for menu commands and dialog windows
  • PDF (printable) Manual

A trial version of Moquela x64 is available. This contains most of the features of the full version, except that the size of the images is limited to 320X240 and export precision is limited to 1000 steps. The trial version is for evaluation purposes only. Click here for more info.


To Buy:

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